Problem Statement
Today, digital transformation is becoming more and more influential, leading to new perspectives and possibilities. This also includes virtual reality technology, which is used more and more in everyday life, e.g. for games or in museums. In Virtual Reality (VR), the user moves into a virtual environment. Here it is possible that the user can interact with digital elements in a virtual environment while his real movements are transferred to the digital level. In this context, the present work deals with the design and implementation of a prototype for a VR application, which examines future astronauts.