On these pages we present a selection of our current student projects, as well as theses from Master’s and Bachelor’s programmes. In addition, you will find scientific articles and publications.
Projects and Publications
Educational Game
Educational Game
Bachelor Software- and Multimediaproject
Role Playing Game
Role Playing Game
Bachelor Software- and Multimediaproject
Intranet for Fire Department Gelsenkirchen
Intranet for Fire Department Gelsenkirchen
Bachelor Software- and Multimediaproject
Speculative Design Concept for Mental Health
Speculative Design Concept for Mental Health
Advanced Interface Design (AID)
Moti Pet Step Tracking App
Moti Pet Step Tracking App
Bachelor Thesis
MiRstery
MiRstery
Master Software- and Multimediaproject
AI-Based Speculative Design Concept
AI-Based Speculative Design Concept
Advanced Interface Design (AID)
New Website for Berufskolleg Gladbeck
New Website for Berufskolleg Gladbeck
Webdesign (WED)
LANUV Touch Application
LANUV Touch Application
Internship
2026 |
| : Modular, adaptive curriculum design for rapidly evolving digital disciplines: An interdisciplinary informatics and design approach. International Conference on Education and New Developments. END 2026, Funchal, Madeira, Portugal. Proceedings: Education and New Developments 2026 – Volume I, 2026, ISBN: 978-989-36839-4-1. |
2025 |
| : CMS-gestützte Webentwicklung – Marktüberblick und Entwicklung eines Templates für Projekte im Studiengang Informatik und Design. 2025. |
2024 |
| : Co-design of an extended reality escape room with primary school students. In: IDC '24: Proceedings of the 23rd Annual ACM Interaction Design and Children Conference ACM, S. 744 - 748, 2024. |
2022 |
| : Global Intercultural Project Experience (GIPE): Reflections on Combining Online and On-site Project-Based Learning across four Continents.. In: International Conference on Transformative Teaching: Focus on Pedagogy 2022, 2022. |
| : Global Intercultural Project Experience (GIPE): A Distributed Interdisciplinary Project-Based Learning Framework. In: Education Applications & Developments, Bd. VII, S. 187-205, 2022. |
2020 |
| : Optimierung der raumklimatischen Situation durch den Einsatz vom Internet der Dinge zur Verbesserung der Lernumgebung in smarten Klassenräumen. 2020, (Master Thesis). |
2019 |
| : Prototypische Entwicklung einer VR-Anwendung zur Sensibilisierung der Bildungs-Situation in Afrika. 2019, (Master Thesis). |
